Below is some of my 3D work over the last couple of years during university.
Here is some of my 3D work for Ithir. Enjoy!
(unfortunately the fairy companion is still in the process of being implemented, so it doesn’t feature in any of the current video or screenshots of the game)
DOTA 2 Style Character
I modelled and textured everything in The Temple (except for the skybox).
I used the Unity tree creator to make the trees, supplying my own custom textures.
I made the pieces of the temple modular so they could be easily pieced together in any configuration in Unity.
A project to make a kinda-creepy kid’s diorama.
All assets were created by me in Maya, the scene was also rendered in Maya.