3D Work

Below is some of my 3D work over the last couple of years during university.

Ithir
DOTA 2 Character
The Temple
Dinorama

ithir_logo_crop
Here is some of my 3D work for Ithir. Enjoy! :)

(unfortunately the fairy companion is still in the process of being implemented, so it doesn’t feature in any of the current video or screenshots of the game)


EnviroFairy


TreeNo1TreeNo2
TreeNo3Shrubs

StoneCircleMushroom

DOTA 2 Style Character

A character I made in the style of DOTA 2.
3dChar

Temple

I modelled and textured everything in The Temple (except for the skybox).

I used the Unity tree creator to make the trees, supplying my own custom textures.

I made the pieces of the temple modular so they could be easily pieced together in any configuration in Unity.

Screen Shot 2014-11-21 at 1.55.11 pmScreen Shot 2014-11-21 at 1.55.32 pm

Screen Shot 2014-11-21 at 1.56.00 pmScreen Shot 2014-11-21 at 1.57.52 pm

Screen Shot 2014-11-21 at 1.58.53 pmScreen Shot 2014-11-21 at 1.59.14 pm

Dinorama

A project to make a kinda-creepy kid’s diorama.
All assets were created by me in Maya, the scene was also rendered in Maya.

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